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Project / synapseq
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SynapSeq

Sound, defined as text.

Text-driven audio sequencer for creating evolving audio sequences with tones, rhythms, noise, music, ambience, effects, and transitions.

The idea

Built to be used.

SynapSeq turns readable .spsq sequences into evolving audio on a precise timeline. Compose tones, binaural, monaural, and isochronic rhythms, noise, music, ambience, effects, and transitions, then render from the command line or build sequences programmatically with the Go API.

Highlights

What it brings together.

01

Readable, version-controlled `.spsq` source files

02

Tones, rhythms, noise, music, ambience, and effects

03

Precise timelines with transitions and motion effects

04

Command-line rendering and a programmatic Go API